So, you might have heard some bad things about Dragon Age 2, or maybe you heard some good things I suppose your opinion on the game depends pretty heavily on whether or not you ever worry about things like getting ad revenue from EA ever again, but whatever. Having finished Bioware’s latest “epic,” I sat back and wondered what the pitch for DA2 must have sounded like in the initial design meetings at Bioware. I imagine it went something like this, assuming you ignore continuity and timeline and all that. I’m trying to make a point:
No comments:
Post a Comment